Halo: Reach is coming to PC on December 3.
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Halo CE is a bit less notable as a PC release, since it was already ported to the platform years ago, though the new version will obviously bring the Anniversary enhancements and modernised multiplayer to the table. While it might seem like a straightforward process porting these games now, Jarrard says there’s a lot more nuance to the PC releases than you’d think. “We’re taking a game that’s very old, and we’re trying to update it for this platform – making it run at 60 fps, 4K – but also trying to account for all the requirements that PC gamers expect nowadays. That’s things like uncapped frame rates, an FOV slider, and support for different aspect ratios.”